1.2.1 Inclusive design ensures products that address the needs of the widest possible audience, regardless of their age or ability, and focuses on designing universally acceptable products for all users.
1.2.2 Inclusive design is not always possible.
1.2.3 Designers often use a “design for extremes” strategy to develop solutions suitable for use by those with physical, sensory and cognitive impairments, which are also appropriate for the general population.
All content on this website has been developed independently from and is not endorsed by the International Baccalaureate Organization. International Baccalaureate and IB are registered trademarks owned by the International Baccalaureate Organization.